Jump Point Search

A* + Jump point search implementation in C++ later used…

View more

God rays

This implementation is mostly based of Kenny Mitchell’s Chapter, “Volumetric Light Scattering…

View more

SKULD

Skuld is a game made by me and Marcus Svensson during…

View more

Neanderfall

Neanderfall is a board cross platform game where you are…

View more

Snowman critter control II

A multiplayer game idea that turned into a solo survival…

View more

GPGPU based ray tracer

In this project I built a GPGPU based ray tracer using OpenGL…

View more

Chaotic breakout

A simple breakout game, made for Linux and Windows, using…

View more

Whaleout

WhaleOut is an ancestor of BreakOut-like games. Mocked by a…

View more

Tidstomten

Tidstomten (translates into something like The Gnome of Time) is…

View more

Asteroid game

This was my first experience in XNA C#, and the first…

View more